From a rough idea to a file that prints, mills, or ships.
I design 3D models and physical prototypes for makers, small brands, and inventors — starting from a sketch, a reference photo, or just a description of what you need built.
Any prototype starts the same way — with your idea, at any fidelity.
You don't need finished drawings or CAD experience. A napkin sketch, a photo of something similar, or a paragraph describing what it needs to do is enough to start. Here's the path from there to a finished file or physical part.
Brief & reference
You describe the object — what it's for, roughly how big, and any constraints (material, how it attaches to something else, budget). Sketches, photos, or links to similar products all help.
Concept model
I build a rough first pass focused on proportions and form, so we agree on shape and scale before any time goes into detail or fine surfacing.
Refinement
Dimensions get locked, details are added, and the model is checked against how it'll actually be made — wall thickness, tolerances, overhangs, and fit.
Delivery
You receive production-ready files (STL, STEP, or OBJ) — and, if you'd like, a physical printed prototype in hand to test before committing further.
What I work with
A general spec sheet — every project is scoped individually once I know what you're building.
Recent projects
A few recent models and prototypes.
Rocket
Custom Pickguard
Hose Tool
Medieval House (Catan)
Award Plaque
Moto Moto 2.0
Tell me what you need built.
Fill out the form with as much detail as you have. I'll reply by email with a quote, an estimated timeline, and any follow-up questions before we start.